According to VFX Voice, it appears that Top Gun: Maverick is not as practical as marketed, since it includes more than 2,000 VFX shots. Moreover, its excellent VFX artists have been grounded from promoting the film, since the Studios don’t want to impair the narrative of realism of the movie.
According to the VFX Voice, more than 2,000 VFX shots were applied to Top Gun: Maverick. And that is a lot for a ‘practical’ movie. Moreover, it appears that the VFX artists of Top Gun: Maverick were not allowed to promote the film.
Top Gun: Maverick – Not so realistic as marketed
We wrote tons of articles regarding the cinematography behind Top Gun: Maverick. Indeed, the DP and mainly, Top Cruise, have invested extensive efforts to make the film as realistic as it can be. The actors were inside a flying fighter jet, and those G-forces are real. The actors sat in the back seat of the jet, and operate six Sony VENICE cameras. This is a very tough mission, especially under harsh G-forces. However, in order to stitch those outstanding practical aerial photography shots, VFX plates needed to be merged. A new article sheds more light on the VFX side of Top Gun Maverick. According to the VFX Voice, more than 2,000 VFX shots were applied to Top Gun: Maverick. And that is a lot for a ‘practical’ movie. Moreover, it appears that the VFX artists of Top Gun: Maverick were not allowed to promote the film.
The prevention of VFX credit in order to preserve the realism of Top Gun: Maverick is just wrong.
VFX artists were grounded from promoting
As stated by VFX Voice: “Then, there is the matter of Top Gun: Maverick where the filmmakers and studio are marketing how everything was done practically. However, to achieve the desired cinematic scope there are over 2,000 visual effects shots that have been seamlessly integrated into the remarkable aerial plate photography, such as the opening Blackstar scene; that in itself should make the blockbuster, which received critical acclaim and earned $1.37 billion worldwide as of mid- August, a favorite to win. Curiously, though, the visual effects team led by Visual Effects Supervisor Ryan Tudhope has been grounded from promoting the film, and there is unlikely to be any campaign support from the VFX team to add fuel to the nomination fire. Nevertheless, there is a strong possibility that no perceived lack of VFX team publicity can stop Top Gun: Maverick from topping the field, as demonstrated by Dunkirk’s Oscar win in 2018”. That’s unfair! If that’s true, it defects the credibility of the producers of Top Gun: Maverick toward its audience, by selling a false narrative that the movie is purely realistic.
VFX artists are busting their asses during posts in projects like Top Gun, and they have one of the most demanding roles in the production. Thus, credit elimination is just absurd in that case.
Everybody uses VFX
Good VFX implementations are not being seen in a movie. Everybody utilizes VFX, especially large-scale projects. Moreover, VFX artists are busting their asses during posts in projects like Top Gun, and they have one of the most demanding roles in the production. Thus, credit elimination is just absurd in that case. The Studios need to glorify these guys and give them the credit they deserve for their super hard work. The prevention of VFX credit in order to preserve the realism of Top Gun: Maverick is just wrong. The 2,400 VFX shots are proof of that!
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VFX artist here, thats typical from Tom Cruise movies. Hidding the fact that they raplaced the environments, that there are many full cgi plane shots.. Nolan does exactly the same. His movies are full of VFX, it’s everywhere, he won best visual effects oscar everytime while marketing only promotes the stage craft work. They are already doing that for upcoming oppenheimer, ‘nolan shot a fake nuclear explosion in the desert’ while it’s probably just one closeup artistic fireball shot in the middle of a full cgi sequence..
Those directors and studios are unrespectful with the vfx industry
It’s a shame!
Very interesting to listen to the entire interview with Fredrick Lyn from VFX – surprising how much is full CG: https://web.archive.org/web/20220705205019/https://www.youtube.com/watch?v=0yBi1S0zFkQ